Month: April 2005

From my Phone

Portfolioso April 18, 2005 2 Comments Useless Update

I am posting from my new LG-vx80 00 phone.0. I an currently in the Catskills in a house with n o phone, internet, or tv. I hope this works bec ause it’s hard to type. Anyway, let me go for now.

Layout Bug Fixed

Portfolioso April 16, 2005 2 Comments Website Related

Yet another example of why Internet Explorer is BAD… I never use it, so when I do html and php, everything looks excellent in Firefox. Then I look at my site in IE every once in a while and notice things are messed up. IE really is a pain. This is like the 20th time I had to fix my site because it wasn’t displaying properly in IE.

So what was wrong? The comments section looked horrible. In Firefox, each comment was in a grey box on the black background. In Internet Explorer, every single comment was mashed together and ugly. There was no easy way to distinguish. So I had to waste 20 minutes redoing the php and html to make it work in both browsers. GRR. Well it’s fixed now and is all pretty, so that’s all that counts.

I also tweaked the php code to make it easier for me to read and edit. Oh and I need to fix one more minor IE bug where there is an extra line break above the search box.

Edit: Fixed the search box bug in IE. It was a bitch, but it is all happy now!

Bored

Portfolioso April 15, 2005 No Comments Useless Update

Updating live from the Library again. I have absolutely nothing to do. It’s the day before break and no one cares about doing anything or giving work. I do have like 3 papers to write, but they’re due in May and I can’t start them now.

Anyway. Back to doing nothing.

Ogg Vorbis Rocks

Portfolioso April 14, 2005 5 Comments Computer/ Tech Related

I downloaded a Winamp plugin that rips CDs into .ogg files. What is OGG? It’s an open source music file format, sort of like mp3, aac, m4a, etc. It is gaining popularity in many areas. For exmaple, Epic Games (the makers of Unreal Tournament have used ogg vorbis in their games ever since releasing Unreal Tournament 2003 to compress game music without having per-game mp3 license fees taken from every game sold.

So whats the big deal? I just realized how amazing ogg files are. For example, if you want a high quality sounding mp3, the minimum bitrate you can rip the song at is 128KBPS. Anything lower that 128kbps sounds flat and digital-like. So I took a cd and ripped an ogg at 48 KBPS. An mp3 at that bitrate would sound terrible, however, the ogg was crystal clear. I bet no one would be able to tell the difference (except Dannyrob, who thinks it sounds crappy. But maybe the fact that he does not hve a sound card doesn’t help). Decide for yourself with the examples in the table below. Ogg files can be played on Winamp. To rip CDs to ogg, download this Winamp plugin.

And now… Test it for yourself. I compiled a zip file with the same sound clip in the following formats: 128kbps MP3, 48kbps MP3, 44kbps OGG, 64kbps OGG and 112kbps OGG. Download it here (3MB). Also you need to do is download it, unzip it and read the readme (basically just click the playlist) and then listen in order. Use winamp to play the ogg files (by opening the playlist from winamp).

Finally, my conclusions. The 128kbps mp3 is excellent. The 48kbps mp3 is muffled and bad. I can’t tell the difference between the 48kbps ogg, 64kbpsogg and 112kbps ogg from the 128kbps mp3. Therefore, ogg sounds exactly the same as 128kbps mp3s at lower rates and smaller file sizes.

Cons of ogg vobis: 1) No mp3 players support it. 2) It’s not popular, so I can’t slap oggs on my site and expect everyone to know what to do with them. 3) It’s a pain to rip songs to ogg –> they must be from a CD: you can’t convert mp3s to ogg vorbis.

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